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Sunday, December 25, 2011

Gas Can

 For this assignment we had to model out an object and bring it into UDK editor. I chose the gas can cause it seemed pretty easy to do. Its just a cylinder with a bunch of small cylinders attached to it. I just wanted to make sure I did this project properly and learn the steps involved when making hard surface models for games.
This is my highpoly model...
…and this is my lowpoly model…

unwrap and texture...
….and……BAM…loaded onto UDK.

MERRY CHRISTMAS!! HAPPY NEW YEAR!! 
this post has got to be the least christmasy thing ever -_- 
its a gas can. 

Saturday, December 17, 2011

Hobo Steve Walk Cycle

First semester of school is DONE! I couldn't be happier. Schools been pretty hard and I'm not really happy with the work I've been pumping out.  Hopefully things will be better second semester. Theres just too much things to learn.

This was our animation assignment. We had to apply a CAT rig to our character mesh.
More to come!

Thursday, December 15, 2011

zBrush MODELS


My first attempt at zbrush.
So HARD to get hard surfaces. But so awesome to get wrinkles and organic shapes.