For this assignment we had to model out an object and bring it into UDK editor. I chose the gas can cause it seemed pretty easy to do. Its just a cylinder with a bunch of small cylinders attached to it. I just wanted to make sure I did this project properly and learn the steps involved when making hard surface models for games.
This is my highpoly model...
…and this is my lowpoly model…
unwrap and texture...
….and……BAM…loaded onto UDK.
MERRY CHRISTMAS!! HAPPY NEW YEAR!!
this post has got to be the least christmasy thing ever -_-
its a gas can.